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An Artist's Guide to Programming: A Graphical Introduction
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Marque : GENERIC
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Learn to program with visual examples. Programs increase in complexity as you progress — from drawing a circle to 3D graphics, animations, and simulations.A Graphical Introduction to Programming teaches computer programming with the aid of 100 example programs, each of which integrates graphical or sound output. The Processing-language-based exampl...
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Description produit
Marque
GENERIC
Titre principal
An Artist's Guide to Programming: A Graphical Introduction
Editeur
No Starch Press
Type de produit
Paperback
Présentation du livre
Paperback
Release date
6/7/2022 12:00:00 AM
Langue d'origine
English
ISBN
1718501641
Dimensions
8.07 x 0.75 x 10 inches
Nombre de pages de livre
248 pages
Langue - Librairie
English
Résumé
Learn to program with visual examples. Programs increase in complexity as you progress — from drawing a circle to 3D graphics, animations, and simulations.A Graphical Introduction to Programming teaches computer programming with the aid of 100 example programs, each of which integrates graphical or sound output. The Processing-language-based examples range from drawing a circle and animating bouncing balls to 3D graphics, audio visualization, and interactive games. Readers learn core programming concepts like conditions, loops, arrays, strings and functions, as well as how to use Processing to draw lines, shapes, and 3D objects. They’ll learn key computer graphics concepts like manipulating images, animating text, mapping textures onto objects, and working with video. Advanced examples include sound effects and audio visualization, network communication, 3D geometry and animation, simulations of snow and smoke, predator-prey populations, and interactive games. Read more
Auteur(s)
Jim Parker
Date de parution
6/7/2022 12:00:00 AM









